Tool Review
Mightier
Biofeedback games teaching emotional regulation to kids ages 6-14
Best For
- •Child psychiatrists
- •pediatric psychologists
- •and therapists treating children ages 6-14 with emotional regulation challenges from ADHD
- •autism
Not Recommended For
- •Children outside the 6-14 age range
- •or patients requiring intensive clinical intervention for severe behavioral issues
About Mightier
Mightier is a digital biofeedback-based neurotechnology developed from research at Boston Children's Hospital and Harvard Medical School. Designed for children ages 6-14 navigating autism, ADHD, anxiety, anger, and ODD, the platform uses 30+ engaging video games paired with a Bluetooth heart rate sensor to teach emotional regulation in real time. When a child's heart rate increases (signaling stress or frustration), the games become harder, encouraging kids to practice calming techniques to regain control. After 3 months of use, 84% of parents report improvements in anger, frustration, or aggressive behaviors, and 71% report improvements in impulsivity and/or hyperactivity.
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About Mightier
Mightier is a biofeedback-based video game platform for children ages 6-14 that teaches emotional regulation using a heart rate sensor and 30+ interactive games developed from research at Boston Children's Hospital.
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